Holistic Game Development with Unity 3e
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About this book
Penny de Byl's third edition teaches game design and digital art side by side, using the Unity engine as its platform. Updated for C# and Unity 2018 and 2019, the book is heavily illustrated and built around tutorials that guide readers through the multidisciplinary work that independent developers need.
The revised edition adds material on augmented reality, networking, and virtual reality, including the Oculus Rift. It also covers Nav Meshes, mobile builds, and Mecanim, and gives an introduction to the two- and three-dimensional mathematics and physics concepts that games depend on.
The book is aimed at individual developers and small teams who want to handle both the art and the programming of a game. It includes a collection of royalty-free game mechanics that readers can reuse in their own projects. A companion website provides instructional videos, discussion forums, and art assets.
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Book Details
- ISBN
- 9781138480629
- Author
- Penny de Byl
- Publisher
- Unknown Publisher
- Genres
- Technology & ComputingArt, Design & Photography
Media & Extras
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