Mastering ARKit
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About this book
Rather than leaving AR concepts abstract, this guide pairs each chapter with a working project, so every topic is tested in a concrete app. The aim is to help you design well-structured, complete augmented reality apps for Apple devices.
The book opens with the groundwork: how augmented reality works on Apple platforms and the core parts of the technology behind it. From there, it turns to app development with ARKit, SceneKit, SpriteKit, RealityKit, and Reality Composer. Alongside the code, it considers how AR apps can be monetized, how they should look and feel, and what kinds of content suit them so that users have a polished experience.
A large share of the material focuses on specific ARKit capabilities. These include surface detection, saved world maps, body motion capture, face tracking, scanning and recognizing physical objects, and people occlusion, among others. Each one is explained both conceptually and in practical terms.
The book is written for iOS developers who already want to go deeper into ARKit. Readers should be comfortable with Swift and know their way around Xcode. Progressing chapter by chapter, it aims to move the reader toward an advanced level, equipping them with the mental models and tools needed to build engaging experiences on Apple's AR platforms.
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Book Details
- ISBN
- 9781484278352
- Author
- Jayven Nhan
- Publisher
- Unknown Publisher
- Genres
- Technology & Computing
Media & Extras
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